Config Keys
This is an auto generated list of config keys, to be used with the lua api.
esp.players.player.enabled
: boolesp.players.player.outline
: boolesp.players.player.box.enabled
: boolesp.players.player.box.visible
: coloresp.players.player.box.hidden
: coloresp.players.player.box.style
: enum (esp_box_style
)esp.players.player.box.color_override
: enum (esp_color_override
)esp.players.player.name.enabled
: boolesp.players.player.name.visible
: coloresp.players.player.name.hidden
: coloresp.players.player.name.side
: enum (esp_box_side
)esp.players.player.name.color_override
: enum (esp_color_override
)esp.players.player.weapon.enabled
: boolesp.players.player.weapon.visible
: coloresp.players.player.weapon.hidden
: coloresp.players.player.weapon.side
: enum (esp_box_side
)esp.players.player.weapon.color_override
: enum (esp_color_override
)esp.players.player.usergroup.enabled
: boolesp.players.player.usergroup.visible
: coloresp.players.player.usergroup.hidden
: coloresp.players.player.usergroup.side
: enum (esp_box_side
)esp.players.player.usergroup.color_override
: enum (esp_color_override
)esp.players.player.distance.enabled
: boolesp.players.player.distance.visible
: coloresp.players.player.distance.hidden
: coloresp.players.player.distance.side
: enum (esp_box_side
)esp.players.player.distance.color_override
: enum (esp_color_override
)esp.players.player.team.enabled
: boolesp.players.player.team.visible
: coloresp.players.player.team.hidden
: coloresp.players.player.team.side
: enum (esp_box_side
)esp.players.player.team.color_override
: enum (esp_color_override
)esp.players.player.health.enabled
: boolesp.players.player.health.dynamic_color
: boolesp.players.player.health.static_color
: coloresp.players.player.health.side
: enum (esp_box_side
)esp.players.player.health.show_number
: boolesp.players.player.health.show_bar
: boolesp.players.player.armor.enabled
: boolesp.players.player.armor.dynamic_color
: boolesp.players.player.armor.static_color
: coloresp.players.player.armor.side
: enum (esp_box_side
)esp.players.player.armor.show_number
: boolesp.players.player.armor.show_bar
: boolesp.players.player.skeleton.enabled
: boolesp.players.player.skeleton.visible
: coloresp.players.player.skeleton.hidden
: coloresp.players.player.skeleton.color_override
: enum (esp_color_override
)esp.players.player.backtrack.enabled
: boolesp.players.player.backtrack.color
: coloresp.players.player.ignore_invisible
: boolesp.players.player.ignore_same_team
: boolesp.players.player.ignore_other_team
: boolesp.players.player.ignore_transparent
: boolesp.players.player.ignore_selected_teams
: boolesp.players.player.ignore_dormant
: boolesp.players.player.small_font
: boolesp.players.player.show_all_weapons
: boolesp.players.player.max_distance
: intesp.players.friendly.enabled
: boolesp.players.friendly.outline
: boolesp.players.friendly.box.enabled
: boolesp.players.friendly.box.visible
: coloresp.players.friendly.box.hidden
: coloresp.players.friendly.box.style
: enum (esp_box_style
)esp.players.friendly.box.color_override
: enum (esp_color_override
)esp.players.friendly.name.enabled
: boolesp.players.friendly.name.visible
: coloresp.players.friendly.name.hidden
: coloresp.players.friendly.name.side
: enum (esp_box_side
)esp.players.friendly.name.color_override
: enum (esp_color_override
)esp.players.friendly.weapon.enabled
: boolesp.players.friendly.weapon.visible
: coloresp.players.friendly.weapon.hidden
: coloresp.players.friendly.weapon.side
: enum (esp_box_side
)esp.players.friendly.weapon.color_override
: enum (esp_color_override
)esp.players.friendly.usergroup.enabled
: boolesp.players.friendly.usergroup.visible
: coloresp.players.friendly.usergroup.hidden
: coloresp.players.friendly.usergroup.side
: enum (esp_box_side
)esp.players.friendly.usergroup.color_override
: enum (esp_color_override
)esp.players.friendly.distance.enabled
: boolesp.players.friendly.distance.visible
: coloresp.players.friendly.distance.hidden
: coloresp.players.friendly.distance.side
: enum (esp_box_side
)esp.players.friendly.distance.color_override
: enum (esp_color_override
)esp.players.friendly.team.enabled
: boolesp.players.friendly.team.visible
: coloresp.players.friendly.team.hidden
: coloresp.players.friendly.team.side
: enum (esp_box_side
)esp.players.friendly.team.color_override
: enum (esp_color_override
)esp.players.friendly.health.enabled
: boolesp.players.friendly.health.dynamic_color
: boolesp.players.friendly.health.static_color
: coloresp.players.friendly.health.side
: enum (esp_box_side
)esp.players.friendly.health.show_number
: boolesp.players.friendly.health.show_bar
: boolesp.players.friendly.armor.enabled
: boolesp.players.friendly.armor.dynamic_color
: boolesp.players.friendly.armor.static_color
: coloresp.players.friendly.armor.side
: enum (esp_box_side
)esp.players.friendly.armor.show_number
: boolesp.players.friendly.armor.show_bar
: boolesp.players.friendly.skeleton.enabled
: boolesp.players.friendly.skeleton.visible
: coloresp.players.friendly.skeleton.hidden
: coloresp.players.friendly.skeleton.color_override
: enum (esp_color_override
)esp.players.friendly.backtrack.enabled
: boolesp.players.friendly.backtrack.color
: coloresp.players.friendly.ignore_invisible
: boolesp.players.friendly.ignore_same_team
: boolesp.players.friendly.ignore_other_team
: boolesp.players.friendly.ignore_transparent
: boolesp.players.friendly.ignore_selected_teams
: boolesp.players.friendly.ignore_dormant
: boolesp.players.friendly.small_font
: boolesp.players.friendly.show_all_weapons
: boolesp.players.friendly.max_distance
: intesp.entity.enabled
: boolesp.entity.outline
: boolesp.entity.name.enabled
: boolesp.entity.name.side
: enum (esp_box_side
)esp.entity.model.enabled
: boolesp.entity.model.side
: enum (esp_box_side
)esp.entity.distance.enabled
: boolesp.entity.distance.side
: enum (esp_box_side
)esp.entity.shorten_model_name
: boolesp.entity.max_distance
: intesp.entity.box.enabled
: boolesp.entity.box.style
: enum (esp_box_style
)esp.entity.color
: coloresp.disable_esp
: bindesp.spectator_list
: boolesp.crosshair
: boolesp.crosshair_mode
: enum (crosshair_mode
)esp.crosshair_color
: coloresp.crosshair_color_rainbow
: boolesp.crosshair_size
: intesp.enemy_override_color
: coloresp.rainbow_speed
: floattriggerbot.enabled
: booltriggerbot.max_distance
: inttriggerbot.key
: bindaimbot.enabled
: boolaimbot.key
: bindaimbot.targets.players
: boolaimbot.targets.friends
: boolaimbot.targets.ignore_invisible
: boolaimbot.targets.ignore_same_team
: boolaimbot.targets.ignore_other_team
: boolaimbot.targets.ignore_transparent
: boolaimbot.targets.ignore_selected_teams
: boolaimbot.targets.ignore_dormant
: boolaimbot.targets.ignore_no_clipping
: boolaimbot.targets.disable_vischeck
: bindaimbot.targets.only_target_enemies
: bindaimbot.targets.autowall
: boolaimbot.targets.hitboxes.head
: boolaimbot.targets.hitboxes.body
: boolaimbot.targets.hitboxes.legs
: boolaimbot.targets.hitboxes.arms
: boolaimbot.targets.hitboxes.generic
: boolaimbot.targets.treat_generic_as_body
: boolaimbot.targets.target_lock
: boolaimbot.targets.target_lock_ignore_fov
: boolaimbot.targets.mode
: enum (aimbot_targeting_mode
)aimbot.aiming.mode
: enum (aimbot_aim_mode
)aimbot.aiming.smoothing
: floataimbot.aiming.fov
: intaimbot.aiming.fov_color
: coloraimbot.aiming.line_color
: coloraimbot.aiming.target_color_override
: boolaimbot.aiming.target_color
: coloraimbot.aiming.auto_fire
: boolaimbot.aiming.engine_prediction
: boolmisc.no_spread
: boolmisc.no_recoil
: boolmisc.recoil_multiplier
: floatmisc.lua_stealer
: boolmisc.movement_fix
: boolmisc.bhop
: boolmisc.e_spammer
: boolmisc.humanize_bhop
: boolmisc.auto_strafe
: boolmisc.auto_strafe_directional
: boolmisc.damage_logger
: boolmisc.damage_logger_only_you
: boolmisc.click_manager
: bindmisc.rapid_fire
: boolmisc.fake_duck
: bindmisc.fake_cheater
: boolmisc.fake_cheater_mode
: enum (fake_cheater_mode
)misc.third_person
: bindmisc.third_person_distance
: intmisc.hitsounds
: boolmisc.custom_disconnect
: boolmisc.custom_disconnect_message
: stringmisc.sequence_freeze
: bindmisc.sequence_freeze_amount
: intmisc.disable_esp_vis_tests
: boolmisc.dev_tweaks
: boolmisc.accurate_player_functions
: boolmisc.disable_lua_error_reporting
: boolmisc.freecam
: bindmisc.freecam_speed
: floatmisc.fov_override
: boolmisc.desired_fov
: intmisc.fonts.regular.name
: stringmisc.fonts.regular.size
: floatmisc.fonts.regular.bold
: boolmisc.fonts.regular.italic
: boolmisc.fonts.regular.anti_alias
: boolmisc.fonts.tiny.name
: stringmisc.fonts.tiny.size
: floatmisc.fonts.tiny.bold
: boolmisc.fonts.tiny.italic
: boolmisc.fonts.tiny.anti_alias
: boolmisc.anti_alias_lines
: boolmisc.aa.enabled
: boolmisc.aa.indicators
: boolmisc.aa.fakelag
: intmisc.aa.real_yaw.type
: enum (anti_aim_type_yaw
)misc.aa.real_yaw.value
: floatmisc.aa.fake_yaw.type
: enum (anti_aim_type_yaw
)misc.aa.fake_yaw.value
: floatmisc.aa.pitch
: enum (anti_aim_type_pitch
)misc.backtrack.enabled
: boolmisc.backtrack.latency
: intmisc.backtrack.aim_at_backtrack
: boolmisc.backtrack.aim_at_front
: boolmisc.backtrack.only_aim_at_backtrack
: boolmisc.backtrack.bind
: bindmisc.name_changer.enabled
: boolmisc.name_changer.log_to_console
: boolmisc.name_changer.in_game_name
: boolmisc.name_changer.rp_name
: boolmisc.name_changer.on_connect
: boolmisc.name_changer.force_name
: stringmisc.name_changer.modify_force_name
: boolmisc.name_changer.every_x_seconds
: floatmisc.screengrab_alerts
: bool