Misc
These are features that are miscellaneous and cannot be assigned to a category directly.
Features
These are standalone features.
lua stealer
: Documented in the Lua sectionmovement fix
: Fixes your movement on the server such that it uses your clients angles instead of the servers (this leads to more accurate movement BUT it is easily detectable)bhop
: Automatically jumps whenever you touch the ground and hold spacehumanize bhop
: Attempts to heavily humanize your jumps, this can help on servers with an anticheatauto strafe
: Automatically strafes perfectly to achive max speed while bhoppingclick manager
: Hitting this keybind while looking at a player rotates their relationship status (neutral -> friend -> enemy). Hitting this while looking at a spawnable entity toggles that entity for entity esp.custom disconnect
: Replaces your disconnect message when you disconnect. Some servers automatically write this in chat so it can be used to send one last message of "encouragement" before you get banned.sequence freeze
: Messes with the games networking in such a way that it either affects your movement or gives you airstuck. Different values do different things on different servers so i advise messing around with the slider to see what they will do.damage logger
: Logs all damage other players do along with all damage that you do. This is useful for gamemodes like TTT as it lets you see as soon as a T has killed someone.e spammer
: Spams e when you hold it, can be used to spam some funny noises on specific servers.fake duck
: Makes you appear ducked, while being able to shoot from an un-ducked position.fake cheater
: Makes enemy players have fake anti aims on your screen, this can be used to record and send the footage to server admins to get said players bannedhit/kill sounds
: Plays a custom sound on hit or kill. The sounds are in%appdata%/OinkIndustries
rapid fire
: Makes semi automatic weapons, shoot automatically.screengrab alerts
: Shows you a little alert in the top left whenever a server might be screengrabbing you.disable lua error reporting
: Disables Garry's Mod clientside Lua errors reports to server.backtrack
: Implements backtrack.backtrack: fake latency
: Fake latency added to backtrack.backtrack: aim at backtrack
: The aimbot will aim at backtrack tick instead of current tick.backtrack: aim at backtrack: aim at first tick
: The aimbot will aim at the first tick instead of the last.name changer
: Changes your name while you are in game to another player on the server.name changer: log to console
: Shows your target name in the top left console.name changer: change in game name
: Changes your in game name.name changer: change rp name
: Changes your rp name.name changer: change on connect
: Changes your name on connecting to the server.name changer: force name
: Force set a name you want to be used for name changer.name changer: modify force name
: Try a set of string replacements to make sure your forced name will be accepted by the server (lookalike symbols, spaces, etc.).name changer: delay
: Decides how often to change your name.
Unloading
Pressing unload, unloads the cheat from the game.
Tweaks
The cheat lets you toggle tweaks that change behaviors in the cheat.
disable esp vis tests
: Disables visible/hidden system in esp (Helps performance on low end computers)accurate player functions
: Has the cheat use different methods to get player names, fixing issues with nicknames or usergroups.
Anti Aim
The cheat has fake angle based anti aim.
indicators
: shows where you real and fake is, the red line is the fake angle, the green line is the real angle.real yaw
: the real yaw.fake yaw
: the fake yaw.pitch
: your pitch (applies to your real and fake).
Each angle can be modified in a different way. The value is the value you set the slider for that angle too.
angle change mode: dont change
: Keeps your original angle (your currently looking angles).angle change mode: jitter angle
: Jitters between current-value and current+value.angle change mode: spin
: Goes from 0 to 360 incrementing by value each time.angle change mode: static angle
: Uses the angle defined by value.angle change mode: offset angle
: Adds value to your current angle.